![from zbrush to maya](https://cdnb.artstation.com/p/assets/images/images/009/995/787/large/rob-szczerba-experiments.jpg?1522005201)
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Once you have laid out the Export all Subtools button under the Decimation tab, one by one under the tool maps and the textures by projecting from the high-res sculpt onto the model with UVs. Using a chequered pattern will the texel density constant.
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Zbrush: Dem model t? Zbrush sang Maya1. In ZBrush, select Tool + Geometry and set SDiv to 1. Export by choosing Tool + Export. Be sure the iFlip and eFlip options. You can refer to following steps to transfer textures from Zbrush to Maya. Step 1:Under Texture Map, click on New From Polypaint. ZBrush has a seamless integration with Maya for exporting maps and geometry. You can simply.
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