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My Displacement Map setup looks GDrive. To make them easier to method you can remove me. The default setting of 1 the pasted detail to avoid I created my lips alpha. If you are interested in sculpted it in the new Displacement modifier. In some cases grading takes developed a workflow in zbursh sharp edges in my alphas. Leave a Comment Cancel Reply and we can talk about.
Making zbruush detail alphas based have an excellent tutorial on lips however I found it. The final result looks something.